May already, time's flying. Still no time to work on my personal projects, but I've got a some time off coming up in a few weeks where I plan to take a few days to do something.

Not 100% sure what that'll be yet...I'm considering doing some more work on the 3D Navigation plugin, do a round of performance optimisation, and look into some different techniques for enhancing the path, plus maybe some heuristic additions to preserve momentum while pathfinding. Either that, or perhaps some kind of new plugin, I'm thinking about some cellular automata type building mechanics, with large volumes of entities, so plenty of scope for optimisation challenges to solve.