Just a little update, I've been doing some poking around in UE5 and done the necessary housekeeping of all my plugins, so they're all running fine in UE5 now. Just a few minor compatibility changes required.
There's a few warnings that I'll fix once 5.0 launches, but I don't really want to maintain a separate branch just for them.
In other news, I will be starting a new job in March.....details TBA :)