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I've been pretty unhappy with the way that social media has been developing in recent years, so in recent months I've slowly been shutting down my accounts. LinkedIn I'm hanging on to as it's genuinely useful, but the rest is gone.
In the absence of any other online outlet, I'm going to start writing more posts on here. It's been quiet lately, but international moves are tough! I am literally sat on a pillow on my living room floor at the moment because I haven't had any furniture for the last 6 weeks, but finally this purgatory comes to an end next week and everything turns up, including the PC!
Once my PC is set up I'll crack on with getting my plugins updated to UE 4.23 for y'all. Since I'm working in Unreal daily now I'm sure I'll be learning things that'll make me want to update and enhance them.
In other news, the project I'm working on has been announced, which is super awesome for many reasons. Here's the trailer:
Getting back into life in the UK has been surprisingly easy, having lived in big cities for the last decade, coming back to small town life, running a car, driving to work, shopping on Sundays! It's good to be back home.
I want to note what I've been listening to and playing, so this week :
Playing:
Sea of Thieves Seabound Soul update
Subnautica
Liistening:
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So, I said there'd be an update in a couple of months! Bang on time.
So the reason I've been busy recently is that I've been moving countries. It was never really my intention to live abroad for almost a decade, and recently I've spent a ridiculous amount of time, money, not to mention CO2, on flying back and forth just to keep in touch with friends and family, so decided it was time to head back home.
I had a great time in Germany, and Hong Kong previously, but it is great to be back home. In terms of work, I'm now working at Rare, doing gameplay programmer things. I've only been there a couple of weeks so am still just settling in, but I'm loving it so far, especially the location!
I'm still living in temporary accommodation and have huge amounts of stuff to sort out before my partner, rabbit, and all my other stuff turns up in six week's time, so I'm unlikely to be posting much until then.
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There's been a lot going on lately, that I'll be able to share in a few weeks. Not a lot happening on the code front as my PC has been out of action with a dead GPU that had to go away for RMA. All working again now, but it's unlikely I'm going to have a lot of free time until the end of year. There'll be a post on here in a couple of months though!
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Another year, another heatwave, not a huge amount of coding going on at home, but I have been doing reviewing some of my older repos and going through the usual feelings of horror and regret, so a few fixes submitted.
Shout out to https://github.com/smessmer for the pull requests on CashGen, tidying up some of the threading code among other things, always good to have someone reviewing and contributing, thanks!
Not much other news, other than finally upgrading my GPU so I have a gaming capable PC again, have to see if I can still aim with a kb/mouse :S