- Details
- Category: Site
Just realised the site has been broken for a while, last time I updated the back-end I tinkered with the PHP version and must have been seeing a cached page when I tested it.
All sorted now after fiddling with some extension settings.
It's been very busy the last few months getting settled into the new job, but I'm over the hump now and am making time to do some personal work again, just updated some plugins to support Unreal 5.2.
- Details
- Category: Site
Although I rather enjoyed the article series I started on the ECS implementation in UE5, circumstances have changed a little and I'm no longer working in Unreal!
I have returned to Ubisoft and joined the team at Reflections in the Leamington office, formally as Lead Gameplay Programmer but in actual continuing in AI and leading the AI team on <redacted> :) It's great to be back at Ubi and back in touch with a lot of friends and colleagues in the wider studio network, and having an exciting and challenging project to get stuck into. Getting back up to speed in a lead role again is considerably more draining on me mentally at the moment so there's little mental capacity left in the evenings to code on personal projects, so this site is likely to be quiet for a while until I settle in. (Also I've gone hard on my climbing training to try and break through some grade barriers and spending more time in the gym).
The site graphics have been annoying for a while so they've been spruced up a bit having a dabble with Midjourney, fun little tool to play with, although surprisingly hard to manipulate to do what you want, quite the learning curve, but either way it's good to get hands-on experience working with generative AI. Anyone working in the tech and creative fields that isn't getting these skills on their CV is going to be in trouble in a few years, so make the most of these tools being available relatively cheaply right now!
- Details
- Category: Site
Well, it's not really, but this is as much as much time and effort as I can bring myself to spend wrestling with Joomla. I'm sure there are better CMS around these days but this has been going a long time and I don't fancy the thought of migrating it just now. Can't say I'm a huge fan of modern web design where everything is acres of dead space and all images with no text, trying to find a new theme that focuses on text articles is a mission these days.
In other news, I didn't manage to make it to DevCom sadly due to Covid, but the online coverage was very good and I got to watch more talks than I would have been able to attend in person, so not all bad. A real shame I wasn't able to catch up with friends in Düsseldorf, but there'll be a next time.
In other news, I have a few draft articles I've scribbled down over the years but never published, so I'm spending a little time editing them and may publish a few. May be useful to some people!
Fun fact : the most popular articles on my side are all about the boids implementation I wrote, it's a popular little programming exercise, I suspect it's a lot of students. I think my implementation is pretty optimal so all good!
My Unreal plugins have been updated to UE 5.0 a while ago, but having dabbled with 5.1 at work recently, I'm pretty sure I'm going to need to update them all in the next few weeks.
- Details
- Category: Site
Apologies for the vanilla template, I've been needing to get the back-end updated for months and finally got round to it recently. The process went fairly smoothly, except for the template I was using isn't playing ball with the new Joomla version.
It's probably about time I went with a 'modern' bootstrap style like all the cool kids anyhow. Sadly I've had my butt kicked sideways by Covid for the past week, and am only just dredging up the stamina to get to Germany for DevCom next week. I will however, get back to prettying the site up again in the coming weeks once I'm fully recovered.